Skip to main content

Are you training/coaching people? Here is a test you will love..try this..

Refer to the L&D Knowledge Test on below link...
https://docs.google.com/file/d/0BwBOW5MTJapWMWQ5VS1ENzZNUk0/edit?usp=sharing

Very interesting read!
Andragogy is based on Malcolm Knowles' research which identified specific adult learning principles.

According to Davenport and Prusak (1998), "a knowledge map -- whether it is an actual map, a knowledge 'Yellow Pages,' or a cleverly constructed database -- points to knowledge but does not contain it. It is a guide, not a repository."


Cognitions are defined as "attitudes, beliefs, emotions, or values." The cognitive dissonance theory indicates that when a conflict exists, the learner invents new thoughts to change the existing beliefs. 


Cognitive dissonance refers to a situation involving conflicting attitudes, beliefs or behaviors. This produces a feeling of mental discomfort leading to an alteration in one of the attitudes, beliefs or behaviors to reduce the discomfort and restore balance.
For example, when people smoke (behavior) and they know that smoking causes cancer (cognition), they are in a state of cognitive dissonance.

The Socratic questioning method helps people self-identify issues pertaining to their attitudes and performance. Additionally, self identification can help learners identify interventions.


Evaluation is the highest level of Bloom's sixlevel taxonomy of cognitive and effective outcomes.



Close evaluation of patterns and understanding patterns across the "system" (in this case the company) are key to chaos and complexity theory.


Systems thinking assumes that no process operates in a vacuum. Processes are not only affected by feedback loops from its own outputs, but are also affected by the larger organizational context in which they reside.


If a participant performs better with spoken content and has difficulty with written directions or reading, the participant most likely has an auditory learning preference according to the Visual, Auditory, Kinesthetic (VAK) model.


Round tables or small group seating arrangements facilitate interactive small group exercises while allowing for the effectiveness of lecture. Conference, U-shaped, and theater arrangements tend to put the focus solely on the presenter as the imparter of information.


Preparing objectives, an evaluation plan and content sequence is the design step of the ADDIE model.



The ADDIE model is actually a frame work that lists the generic process traditionally used by instructional designers and training developers (Morrison, 2010, 28)The five phases—Analysis, Design, Development, Implementation, and Evaluation—represent a dynamic, flexible guideline for building effective training and performance support tools

It is an Instructional Systems Design (ISD) model. Most of the current instructional design models are variations of the ADDIE process; other models include the Dick & Carey and Kemp ISD models.




Comments

Popular posts from this blog

What is The Hay Group Total Reward Framework

The Hay Group Total Reward Framework A new way of understanding reward Reward strategies must be anchored in business reality to be effective. Which means linking it to your business strategy – and the needs of your employees as well as your organisation. Our Total Reward Framework helps you optimise reward, no matter how challenging the conditions. The issue Remuneration tends to be one of the worst-managed parts of an organisation’s cost structure. But with 10-70 per cent of total costs wrapped up in it, reward cannot be ignored, particularly in a downturn. To be effective, reward programmes must reflect the needs of the business, now and in the future. Only if they are tied closely to company strategy, business performance and the needs of employees can reward programmes deliver the ROI that is needed in tough times[MK1] . The Hay Group Total Reward Framework takes strategy as a starting point – and it focuses on total reward: every financial measure together with no...

Aon Hewitt Total Rewards Framework

Aon Hewitt Total Rewards Framework The Aon Hewitt model and approach believes in considering Total Rewards as a business tool and very much linked to overall business objectives! Reward as understood is a very complex mechanism and some efforts of correcting the base pay and titling in a hurry by many MNCs in India have done a bigger crime by trying to correct it by market adjustments without looking at the talent map, complexity and expectations out of role and mapping it against the benchmark. Titles in India are a big misnomer and hardly any survey on compensation ever probes and captures and calibrates the tangible outcome based bench marking! If we dive deep, we will find that the key factors of Education, Experience and Quality of Education, Quality and relevance of experience and education are not calculated granular! A diploma holder technical manager gets the salary benchmarked for the top T-school manager with top quality experience in a challenging and break-through...

CORPORATE CULTURE AND FIVE STAGES OF ASSIMILATION

If the study of culture has a predominant guru, it would be Edgar H Schein , Professor Emeritus at MIT. Schein, who has studied the elements of culture for over half a century has a simple there-layer model for understanding corporate culture (Schein, 2009). The three levels are: ü   1.  Artifacts. These are made up of visible structures, processes and behavior. Easy to observe, artifacts are the outermost layer. ü   2.  Espoused values. These are the strategies and philosophies at play. They include what people focus on and ‘how things get done around here’. ü   3.  Underlying assumptions. These are the unconscious beliefs and perceptions rooted in the history of the business. This innermost layer is built through collective experiences including past successes and failures. Corporate culture is as powerful as it is multifaceted. The best way to understand it is to experience it first-hand. Be immersed in both the explicit behavior and implici...